MEHUL JOSHI
Pipeline TD
Having 7 years of experience in films from artist to techie. My Objective is to deliver the best quality films with new technology and advanced knowledge.
WORK EXPERIENCE
PIPELINE TD
DNEG
December 2019Â - Present
Developed a data-management application which provide statistics of on various type data collected.
Communicated with multiple departments at all level to provide support for their production issues. Majorly looked into Houdini & Unreal based departments.
Provided different level of trainings to add value in user skills & in company growth.
Managed my time when combining self-learning and nurturing myself with more skill-sets.
Supported existing pipeline and tools along with upgrading them for better performances.
FX TD
DNEG : REDEFINE
July 2018Â - July 2019
I was responsible for delivering various FX elements like
Character Dispersion FX
Building Collapse FX
Generic FX
WaterFall
Tools Development for Houdini including shelf and OTL's.
​
FX ARTIST
ASSEMBLAGE ENTERTAINMENT
July 2017Â - July 2018
In this studio I started learning Houdini and python and execute various FX elements like
Clouds FX
Ocean & Water Interaction
Water Splashes & Interactive Snow
FX ARTIST
FIREFLY CREATIVE
July 2016Â - July 2017
I started my carrier in this fields as a trainee with this company and I left company while having a position of FX Artist. In this tenure I have worked on various elements of FX like
Character FX
Huge Birds Flocking
Character Skin Simulation of Tiger
Leaves & Dust Interaction
EDUCATION
July 2015Â - July 2018
B.SC IN MEDIA & GRAPHICS
YCMOU
Yashwant Rao Chavan Open University
June 2014- June 2016
DIPLOMAÂ INÂ
ADVANCE VISUAL EFFECTS
MAAC
Maya Academy of Advance Cinematics